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Montti Constanttini - Horror Game

After a year and a half of development, as creator, level designer and Environment Artist by Montti Constanttini with programmer Gustavo Valente and 3D Modeler Matheus Silva I have a lot of experience in my first release.

I have no academic training in the area, so this game was my "degree", I had many challenges during development, and I thank you, because I learned a lot.

Game: https://warvision.itch.io/mc

Game Trailer

One of my biggest challenges at the beginning was optimization.

One of my biggest challenges at the beginning was optimization.

In addition to the school having many books, it would have many leaves for being abandoned.

In addition to the school having many books, it would have many leaves for being abandoned.

At the end of the project, I learned to make much more detailed scenes and with great performance, but it was too late for the project, it was very close to the deadline.

At the end of the project, I learned to make much more detailed scenes and with great performance, but it was too late for the project, it was very close to the deadline.

In the end, we decided to remove the dirt (leaves and more)  so that the game would perform better on slow PCs.

In the end, we decided to remove the dirt (leaves and more) so that the game would perform better on slow PCs.